HARDWARE

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Last Update-10/9/97


Hardware & Ascii Chart

Common Hardware Needs


COM1 3F8-3FF Irq 4
COM2 2F8-2FF Irq 3
COM3 3E8-3EF Irq 4
COM4 2E8-2EF Irq 3

Standard IRQ Assignments

INTERRUPT CONTROLLER 1
IRQ 0 Timer Output / System Timer IRQ 1 Keyboard Controller IRQ 2 Route to Interrupt Controller2 , IRQ 8 IRQ 3 COM2 or COM4 / Modem IRQ 4 COM1 or COM3 IRQ 5 LPT1 or LPT2 or Network card or Sound card IRQ 6 Floppy Disk Controller IRQ 7 LPT1 or LPT2 or Network card or Sound card

INTERRUPT CONTROLLER 2
(AT Only)
IRQ 8 Real Time Clock IRQ 9 Software Redirect to IRQ 2, Midi interrupt IRQ 10 Available IRQ 11 Available IRQ 12 Available IRQ 13 Math Coprocessor IRQ 14 Primary IDE Hard Disk Controller IRQ 15 Secondary IDE Hard Disk Controller / Available

IRQ Priorities

Highest 0 1 2/9 10 11 12 13 14 15 3 4 5 6 7 8 Lowest

Ascii Chart

 #    	Symbol	HTML Code	| #    	Symbol	HTML Code
===============================================================

 32	 	 		|143		
 33	!	!		|144		
 34	"	"		|145	‘	‘
 35	#	#		|146	’	’
 36	$	$		|147	“	“
 37	%	%		|148	”	”
 38	&	&		|149	•	•
 39	'	'		|150	–	–
 40	(	(		|151	—	—
 41	)	)		|152	˜	˜
 42	*	*		|153	™	™
 43	+	+		|154	š	š
 44	,	,		|155	›	›
 45	-	-		|156	œ	œ
 46	.	.		|157		
 47	/	/		|158	ž	ž
 48	0	0		|159	Ÿ	Ÿ
 49	1	1		|160	 	 
 50	2	2		|161	¡	¡
 51	3	3		|162	¢	¢
 52	4	4		|163	£	£
 53	5	5		|164	¤	¤
 54	6	6		|165	¥	¥
 55	7	7		|166	¦	¦
 56	8	8		|167	§	§
 57	9	9		|168	¨	¨
 58	:	:		|169	©	©
 59	;	&#59;		|170	ª	ª
 60	<	&#60;		|171	«	&#171;
 61	=	&#61;		|172	¬	&#172;
 62	>	&#62;		|173	­	&#173;
 63	?	&#63;		|174	®	&#174;
 64	@	&#64;		|175	¯	&#175;
 65	A	&#65;		|176	°	&#176;
 66	B	&#66;		|177	±	&#177;
 67	C	&#67;		|178	²	&#178;
 68	D	&#68;		|179	³	&#179;
 69	E	&#69;		|180	´	&#180;
 70	F	&#70;		|181	µ	&#181;
 71	G	&#71;		|182	¶	&#182;
 72	H	&#72;		|183	·	&#183;
 73	I	&#73;		|184	¸	&#184;
 74	J	&#74;		|185	¹	&#185;
 75	K	&#75;		|186	º	&#186;
 76	L	&#76;		|187	»	&#187;
 77	M	&#77;		|188	¼	&#188;
 78	N	&#78;		|189	½	&#189;
 79	O	&#79;		|190	¾	&#190;
 80	P	&#80;		|191	¿	&#191;
 81	Q	&#81;		|192	À	&#192;
 82	R	&#82;		|193	Á	&#193;
 83	S	&#83;		|194	Â	&#194;
 84	T	&#84;		|195	Ã	&#195;
 85	U	&#85;		|196	Ä	&#196;
 86	V	&#86;		|197	Å	&#197;
 87	W	&#87;		|198	Æ	&#198;
 88	X	&#88;		|199	Ç	&#199;
 89	Y	&#89;		|200	È	&#200;
 90	Z	&#90;		|201	É	&#201;
 91	[	&#91;		|202	Ê	&#202;
 92	\	&#92;		|203	Ë	&#203;
 93	]	&#93;		|204	Ì	&#204;
 94	^	&#94;		|205	Í	&#205;
 95	_	&#95;		|206	Î	&#206;
 96	`	&#96;		|207	Ï	&#207;
 97	a	&#97;		|208	Ð	&#208;
 98	b	&#98;		|209	Ñ	&#209;
 99	c	&#99;		|210	Ò	&#210;
100	d	&#100;		|211	Ó	&#211;
101	e	&#101;		|212	Ô	&#212;
102	f	&#102;		|213	Õ	&#213;
103	g	&#103;		|214	Ö	&#214;
104	h	&#104;		|215	×	&#215;
105	i	&#105;		|216	Ø	&#216;
106	j	&#106;		|217	Ù	&#217;
107	k	&#107;		|218	Ú	&#218;
108	l	&#108;		|219	Û	&#219;
109	m	&#109;		|220	Ü	&#220;
110	n	&#110;		|221	Ý	&#221;
111	o	&#111;		|222	Þ	&#222;
112	p	&#112;		|223	ß	&#223;
113	q	&#113;		|224	à	&#224;
114	r	&#114;		|225	á	&#225;
115	s	&#115;		|226	â	&#226;
116	t	&#116;		|227	ã	&#227;
117	u	&#117;		|228	ä	&#228;
118	v	&#118;		|229	å	&#229;
119	w	&#119;		|230	æ	&#230;
120	x	&#120;		|231	ç	&#231;
121	y	&#121;		|232	è	&#232;
122	z	&#122;		|233	é	&#233;
123	{	&#123;		|234	ê	&#234;
124	|	&#124;		|235	ë	&#235;
125	}	&#125;		|236	ì	&#236;
126	~	&#126;		|237	í	&#237;
127		&#127;		|238	î	&#238;
128	€	&#128;		|239	ï	&#239;
129		&#129;		|240	ð	&#240;
130	‚	&#130;		|241	ñ	&#241;
131	ƒ	&#131;		|242	ò	&#242;
132	„	&#132;		|243	ó	&#243;
133	…	&#133;		|244	ô	&#244;
134	†	&#134;		|245	õ	&#245;
135	‡	&#135;		|246	ö	&#246;
136	ˆ	&#136;		|247	÷	&#247;
137	‰	&#137;		|248	ø	&#248;
138	Š	&#138;		|249	ù	&#249;
139	‹	&#139;		|250	ú	&#250;
140	Œ	&#140;		|251	û	&#251;
141		&#141;		|252	ü	&#252;
142	Ž	&#142;		|253	ý	&#253;
143		&#143;		|254	þ	&#254;


LIVE AUDIO Settings

DESCRIPTION LiveAudio plays audio files in WAV, AIFF, AU, and MIDI formats. Audio controls appear according to the size specified in the WIDTH and HEIGHT parameters in the EMBED tag. You can create an audio console with any of the following six views. 1.Console - consisting of a Play, Pause, Stop, and volume control lever. 2.SmallConsole - consisting of a Play, Stop, and volume control lever (upon invoking this view of the applet class, a sound will "autostart" by default). This view will have smaller buttons than the standard Console buttons. 3.PlayButton - a button that starts the sound playing. 4.PauseButton - a button that pauses (without unloading) the sound while it is playing. 5.StopButton - a button that ends the playing of sound and unloads it. 6.VolumeLever - a lever that adjusts the volume level for playback of the sound (and adjusts the system's volume level). These views may be used many times on one Web page, with all the view instances controlling one sound file, or many sound files, depending on how the file is called in the HTML or JavaScript. It is also important to remember that these controls can be called by other applets to do things like control the systems' universal volume. HTML SYNTAX SRC=[URL] - The URL of the source sound file. AUTOSTART=[TRUE|FALSE] - Setting the value to TRUE allows the sound, music, or voice to begin playing automatically when the Web page is loaded. The default is FALSE. LOOP=[TRUE|FALSE|INTEGER] - Setting the value to TRUE allows the sound to play continuously until the stop button is clicked on the console or the user goes to another page. If an INTEGER value is used, the sound repeats the number of times indicated by the integer. STARTTIME=[MINUTES:SECONDS] - Use STARTTIME to designate where in the sound file you would like playback to begin. If you want to begin the sound at 30 seconds, you would set the value to 00:30 (implemented only on Windows 95, NT, and Macintosh). ENDTIME=[MINUTES:SECONDS] - Use ENDTIME to designate where in the sound file you would like playback to end. If you want to stop the sound at 1.5 minutes, you would set the value to 01:30 (implemented only on Windows 95, NT, and Macintosh). VOLUME=[0-100] - This value must be a number between 0 and 100 to represent 0 to 100 percent. This attribute sets the volume for the sound that is playing [unless the MASTERVOLUME (see NAME attribute below) is used, then this value sets the sound for the entire system]. The default volume level is the current system volume. WIDTH=[# PIXELS] - This attribute is used to display the width of the console or console element. For the CONSOLE and SMALLCONSOLE, the default is WIDTH=144. For the VOLUMELEVER, the default is WIDTH=74. For a button, the default is WIDTH=37. HEIGHT=[# PIXELS] - This attribute is used to display the height of the console. For the CONSOLE, the default is HEIGHT=60. For the SMALLCONSOLE, the default is HEIGHT=15. For the VOLUMELEVER, the default is HEIGHT=20. For a button, the default is HEIGHT=22. ALIGN=[TOP|BOTTOM|CENTER|BASELINE|LEFT|RIGHT|TEXTTOP|MIDDLE|ABSMIDDLE|ABSBOTTOM] - This attribute tells Netscape Navigator how you want to align text as it flows around the consoles. It acts similarly to the IMG tag. CONTROLS=[CONSOLE|SMALLCONSOLE|PLAYBUTTON|PAUSEBUTTON|STOPBUTTON|VOLUMELEVER] - This attribute defines which control a content creator wishes to use. The default for this field is CONSOLE. HIDDEN=[TRUE] - The value for this attribute should be TRUE, or it should not be included in the EMBED tag. If it is specified as TRUE, no controls will load and the sound will act as a background sound. MASTERSOUND - This value must be used when grouping sounds together in a NAME group. This attribute takes no value (it must merely be present in the EMBED tag), but tells LiveAudio which file is a genuine sound file and allows it to ignore any stub files. Stub files have a minimum length necessary to activate LiveAudio. NAME=[UNIQUE NAME TO GROUP CONTROLS TOGETHER SO THAT THEY CONTROL ONE SOUND] - This attribute sets a unique ID for a group of CONTROLS elements, so they all act on the same sound as it plays. For example, if a content creator wishes to have one sound controlled by two embedded objects (a PLAYBUTTON and a STOPBUTTON), they must use this attribute to group the CONTROLS together. In this case, the MASTERSOUND tag is necessary to flag LiveAudio and let it know which of the two EMBED tags actually has the sound file you wish to control. LiveAudio ignores any EMBED(s) with no MASTERSOUND tag. If you want one VOLUMELEVER to control multiple NAMEs (or the system volume), create an EMBED using the VOLUMELEVER CONTROL. Then set NAME to MASTERVOLUME.

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